Monthly Archives: December 2011

65 More Games

Merry Christmas!

We’ve been busy, dear reader. A whopping 65 new games has been added over the last couple of weeks, almost tripling our list size from 36 up to 101! All are freeware, many of them are really high-quality games, and all are installable and playable with one click with the tiggit client.

Since the majority of our list is now new I won’t list all the new games here, instead you can find them all on the browse games page.

There are plenty more games to be added. I think I can find at least 200-300 more decent-quality free games just browsing through my current bookmarks, and we’ll probably get up to 500-600 in total before we start exhausting the supply of low hanging fruit. If you feel like helping out in finding more games, post a comment below or shoot me an email.

In the mean time, I will be doing some work on the code. The current client doesn’t give any info about games at all, beyond the title. So you have to parallel-browse the game list on the website to know what you are installing. This will be fixed soon. I will also add in tab sorting (separating installed from non-installed games, for example) and fixing some performance issues. Hopefully there will be a new release soon!

Concept changes

Ah, how time flies.

There haven’t been much in the way of updates the last couple of weeks. That’s partially because I’ve been doing some mental work on the entire concept of tiggit, what it is and what it’s supposed to do.

Yes, we’re still at a level where that needs to be figured out :)

So far I’ve been going for a “game shop with free games” kind of angle. But I’m realizing that creating a full blown steam clone from scratch is gaping over a bit too much, even if you cut the “shop” concept down to a bare minimum.

Although the idea of an “open source Steam” IS pretty cool, there’s simply too many things to manage and set up to get to that point – it’s just not a good place to start.

So in short, this means we will focus only on freeware (and open source) games, for now and for the foreseeable future. At most we will add free demos as part of the mix at some point later.

This also gives us a much clearer overall mission: simply to gather up the world’s best free PC games in a huge list, and then make it easy to search, install and play.

Code updates

On the coding side, I have been working on a few updates to the interface. It’s not much, but so far searching and (limited) sorting in the client actually made it into a silent release about a week ago. The client should auto-update to include this automatically.

This sets the stage for a bit more volume in the number of games. I tend to add them in batches, setting aside whole day or two to just add games. The next goal will be to get up to 100-150 games or so, from the current anemic 38.

I have also been working on a tab system (to keep installed and non-installed games separated, among other things), but I haven’t pushed those commits onto GitHub yet. In case someone actually decides to check out the code at this stage, I don’t want them to get broken code!